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Cube Inventory

Cube Inventory provides item definitions, inventory components, tag-based lookup, inventory operations and a UMG presentation layer. Inventory entries use Fast Array replication and stable slot GUIDs. The project supplies gameplay permissions, an owned Server RPC bridge, pickup actors and persistence.

Start with Requirements, Project Settings and Your First Inventory. Developers can use Architecture, Subsystem API and the Header Reference.

Documentation Scope​

This document describes the complete setup and integration workflow for the Cube_Inventory_rep
plugin. It is intended for developers integrating the system into new or existing Unreal Engine projects.

Expand each topic in the sidebar to access detailed chapters.

Version​

Plugin: 1.0.0
Documentation: 1.2.0