Included Example Assets
Under Cube_Survival_Framework the supplied content contains:
| Area | Asset names |
|---|---|
| Components | BP_SurvHealthComponent, BP_SurvFoodComponent, BP_SurvStaminaComponent, BP_SurvTempComponent |
| Widgets | BP_SurvivalHealth, BP_SurvivalArmor, BP_SurvivalFood, BP_SurvivalWater, BP_SurvivalStamina, BP_SurvivalTemperature |
| Debug World Actors | BP_ApplyDamage, BP_AddHealth, BP_AddArmor, BP_AddFood, BP_AddWater, BP_AddTemperature, BP_ReduceTemperature |
Files were verified by path. Their graphs, inheritance, saved defaults and RPC/authority checks were not inspected in the Unreal Editor. The technical PDF itself classifies these assets by existence rather than evaluated behavior.
Use these as examples after inspecting their logic. Keep project-specific children/copies outside plugin Content. Do not infer a native AddTemperature interface or guaranteed multiplayer behavior from an asset filename.