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Included Example Assets

Under Cube_Survival_Framework the supplied content contains:

AreaAsset names
ComponentsBP_SurvHealthComponent, BP_SurvFoodComponent, BP_SurvStaminaComponent, BP_SurvTempComponent
WidgetsBP_SurvivalHealth, BP_SurvivalArmor, BP_SurvivalFood, BP_SurvivalWater, BP_SurvivalStamina, BP_SurvivalTemperature
Debug World ActorsBP_ApplyDamage, BP_AddHealth, BP_AddArmor, BP_AddFood, BP_AddWater, BP_AddTemperature, BP_ReduceTemperature

Files were verified by path. Their graphs, inheritance, saved defaults and RPC/authority checks were not inspected in the Unreal Editor. The technical PDF itself classifies these assets by existence rather than evaluated behavior.

Use these as examples after inspecting their logic. Keep project-specific children/copies outside plugin Content. Do not infer a native AddTemperature interface or guaranteed multiplayer behavior from an asset filename.